AG-66 (Lecture Theatre)
Workshop on Applications of Game Theory
Computing the Shape of Point Clouds
Designing High-Confidence Interactive Systems: Electronic Voting, Self-Driving Cars, and Beyond
Compgen Initiative: New Interfaces Between Computing and Genomics
Next-Generation Security and Architecture
Patterning the Embryo: Scaling Pattern With Size During Embryonic Development
Endre Szemeredi's Random Structures and Algorithms
Nearest Neighbor Method in Simulation based Approximate Dynamic Programming for Option Pricing
Fault Tolerance in Distributed Systems: A Coding-Theoretic Approach
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